147,791 square feet. A live music venue, a sports bar, an arcade going after the world record, roughly 3,900 square feet of bouldering wall, basketball, pickleball, pool, pinball, a kitchen, two bars — and a stage in the middle of all of it.
Everything. That is not a slogan, it is the floor plan.
Climbing area is derived from the drawing and a 32-foot clear ceiling — 160 linear feet of wall at 15 feet of bouldering height, a 30 × 20 free-standing island, and five auto-belay lanes at 28 feet. The ceiling is what caps the rope wall, not the budget.
Most places pick one. A music venue. A bowling alley. A gym. A bar with a dartboard in the corner. You go, you do the one thing, you leave. This is the other approach.
Watch it. Play it. Win it.
Entertainment usually sells you one kind of reward and then asks you to leave. A machine gives you a fast one. A gym gives you a slow one. A concert gives you one you can only get in a crowd. Nowhere gives you all three in one night, so nobody stays. This building is three tiers stacked on purpose.
The tiers are why dwell time is the business model rather than a nice side effect. Somebody who came for one tier finds the next one on the way to the door.
The largest videogame arcade in the world is Funspot, in Weirs Beach, New Hampshire — 581 games across three floors, set in January 2016 and standing since. It has been open since 1952.
The floor here is drawn for 370 machines across the games floor and the machine walls that divide one bay from the next, and Cameron already owns 94 of them. Getting from 370 to 582 is a purchase order and about 6,000 square feet. It is not a redesign.
Nobody has ever put the largest arcade in the world inside a live music venue, because nobody has ever tried to build both at once.
Guinness World Records is a trademark and a title is awarded, not claimed. Until one is awarded this stays what it provably is: the biggest arcade in Utah on opening day, and a stated run at the world record.
One roof, one door, one card. Every hour of the week belongs to a different room.
Every bay has its own couches, its own arcade machine and its own TV you can program. Four sizes, because a date and a birthday party are not the same night.
Prices are what we're planning, not what's on sale — nothing is bookable yet. A bay is a separate thing from admission, the same way a booth is at any Salt Lake club.
There is nowhere else in Utah where that sentence is true, and it isn't a slogan — it's a licence. Utah will not license an all-ages room with a bar in it. It will license a beer retailer built on top of an arcade, and that rule admits minors.
So the arcade isn't decoration around the music. The arcade is the reason a fifteen-year-old and their dad can be in the same building at nine at night, one of them with a drink.
One way in. A single controlled entry with the card reader in the sequence, so every visit is counted and nobody is guessing at attendance.
I get tired of hearing "be realistic."
There is home, there is work, and there is supposed to be a third place — somewhere you can be for six hours without anyone asking you to leave. Utah lost most of them. What's left closes at nine, or costs forty dollars an hour, or won't let your kid in.
So: a room you can sit in for free, machines that cost money because they always have, a band on Friday that keeps seventy percent of the door, a climbing wall, a basketball court, and somewhere to get a burger at eleven at night in West Valley City.
The building is real and leasable today: 896 by 165 feet, 32 feet clear, columns on a 56-foot grid. The model below is that shell with the design in it, at true scale. Press Walk inside and you are standing on the floor at eye height.
Shell dimensions are sourced from the Legend Commercial listing. Everything inside is concept design and not for construction — an architect draws the permit set.
Fifteen minutes from downtown Salt Lake. Off 5400 South near Bangerter Highway. 26 acres, and parking is not going to be the problem.
Opening 2027. Nothing is open yet — the building is real, the lease is not signed, and everything on this page is what is being built, not what exists today. That is the honest version and you'd find out anyway.
The plan for hours: open every day, late on Friday and Saturday, all ages all the time, 21+ only in the room behind the wall.
Playing costs money. It runs on a card — no coins, no tokens, no change machines. Sitting down doesn't cost anything.
Tell me who you are and I'll tell you when the doors open. If you're in a band, say so — bookings open before the public list does.
No newsletter. No partners. One email when there is a date.
No. The machines take money — it's a card reader, you load a card and swipe. What's free is being in the building. You can sit on a couch, watch a set, use the tables and not spend anything.
Yes, all of it except the 21+ room behind the wall. That's the whole point of building it this way.
No. It's auto-belay only, which means the rope catches you by itself. No certification, no belay test, no partner.
A private booth in the music room, with couches, its own arcade machines and a TV you can program. You book it for the night. It's separate from admission.
Not yet, but get on the list and say you're an artist. 50% of the door goes to the performer, plus a facility fee that's disclosed separately and never comes out of your share.
No. Opening is targeted for 2027 and the building is still being fitted out. Nothing on this page is bookable.
No. It's an arcade that hosts live music, all ages, with a kitchen (Tacos Lopez) and a gym in it.